Arm's Green Plastic Men V.2

-=GPMv2 README=-

-INSTALLATION-

To install Green Plastic Men V.2 extract the corresponding .pk3 to your main, mainta and/or maintt folders.

Allied Assault - Main Spearhead - Mainta Breakthrough - Maintt

-COMPATABILITY-

Works with all versions of the game but applying the latest patches is recommended.

Delete any previous versions of the mod from your folder. This mod is not compatible with certain weapon mods. (ie. Reskins, new models etc...) or Singleplayer mods (ie. new tiki files or reskinned soldiers)

However, this mod is completely compatible with player skins as it does not overwrite any stock textures that may be used for custom skins.

-CREDIT-

This mod was made entirely by armdude. Contact me at (armdude101@gmail.com) before using any or all parts of this conversion in your own mod and I will gladly oblige to your usage of this mod as long as you leave credit.

-KNOWN BUGS-

  1. Quite a bit if not all of the static models in singleplayer and multiplayer maps are not edited.

  2. Certain things on vehicles are not edited.

  3. Sprites may appear very bright or are off color.

  4. Edited models in certain lighting appear extremely dark.

  5. Enemy weapons being used by Allies will stay tan or gray. (I have no idea how to fix this)

Most of these will be fixed a 2.1 release later on.

If you've found a bug, leave a comment on the file telling me where and what it is. Or you can email me (see above address)

-AFFILIATION-

This version of Green Plastic Men is in partnership with Joshua Garrett's Plastic Warfare Mod for Team Fortress 2.

-SPECIAL THANKS-

To Christian Busch for inspiring me to restart this mod and providing insightful ideas through the whole making of this second version. Not to mention testing and giving me very useful feedback the whole time. Thanks man!


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Comments

  • Phenixtri's Levels
    • P2: Drudge
      Points: 2,010
    • E1: Helper
      EF: 7
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted 1 year ago

    Not bad but the textures look a bit plain. In the old army men games the textures were darker and more grungy/dirty looking due to graphical limits of the time. Just ad some more detail to the textures like darker shades of colors where the cloths have creases, pockets and other such details and it should be fine. Same thing goes for the weapons and props/vehicles.

    Also the shell casings can be made either silver or dark grey as the default for all. in the original series the grey dudes were basically the major arms producers for most if not all the plastic armies. just a lil tid bitof info :P

    Oro
  • armdude's Levels
    • P2: Drudge
      Points: 1,291
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 2 years ago

    Posted by Comrade204

    havent played moh for almost 2 years already... i think i know you from medal of honor filefront.

    Yeah i'm the manager there. I haven't uploaded anything since this though.

    User Title
    armdude
  • Tovarisch's Levels
    • P2: Drudge
      Points: 2,630
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 2 years ago

    havent played moh for almost 2 years already... i think i know you from medal of honor filefront.

    Davay za zhizn'...

Credits

Submitter
armdude's Levels
  • P2: Drudge
    Points: 1,291
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
armdude (Creator/Co-creator)
Key Authors
armdude
whole damn mod

Rating

9.50/10
Based off 2 rating(s)

Additional Info

Model Class
Hacked Default Model
Texture Class
Custom Texture

Stats

Post Count
3
ViewCount
1,748
Downloads
301
Date Added
2 years ago
Date Modified
2 years ago

License

N/A

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